advent_of_code/2017/day22-sporifica_virus/challenge.txt

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\--- Day 22: Sporifica Virus ---
----------
Diagnostics indicate that the local *grid computing cluster* has been contaminated with the *Sporifica Virus*. The grid computing cluster is a seemingly-infinite two-dimensional grid of compute nodes. Each node is either *clean* or *infected* by the virus.
To [prevent overloading](https://en.wikipedia.org/wiki/Morris_worm#The_mistake) the nodes (which would render them useless to the virus) or detection by system administrators, exactly one *virus carrier* moves through the network, infecting or cleaning nodes as it moves. The virus carrier is always located on a single node in the network (the *current node*) and keeps track of the *direction* it is facing.
To avoid detection, the virus carrier works in bursts; in each burst, it *wakes up*, does some *work*, and goes back to *sleep*. The following steps are all executed *in order* one time each burst:
* If the *current node* is *infected*, it turns to its *right*. Otherwise, it turns to its *left*. (Turning is done in-place; the *current node* does not change.)
* If the *current node* is *clean*, it becomes *infected*. Otherwise, it becomes *cleaned*. (This is done *after* the node is considered for the purposes of changing direction.)
* The virus carrier [moves](https://www.youtube.com/watch?v=2vj37yeQQHg) *forward* one node in the direction it is facing.
Diagnostics have also provided a *map of the node infection status* (your puzzle input). *Clean* nodes are shown as `.`; *infected* nodes are shown as `#`. This map only shows the center of the grid; there are many more nodes beyond those shown, but none of them are currently infected.
The virus carrier begins in the middle of the map facing *up*.
For example, suppose you are given a map like this:
```
..#
#..
...
```
Then, the middle of the infinite grid looks like this, with the virus carrier's position marked with `[ ]`:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . # . . .
. . . #[.]. . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
The virus carrier is on a *clean* node, so it turns *left*, *infects* the node, and moves left:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . # . . .
. . .[#]# . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
The virus carrier is on an *infected* node, so it turns *right*, *cleans* the node, and moves up:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . .[.]. # . . .
. . . . # . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
Four times in a row, the virus carrier finds a *clean*, *infects* it, turns *left*, and moves forward, ending in the same place and still facing up:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . #[#]. # . . .
. . # # # . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
Now on the same node as before, it sees an infection, which causes it to turn *right*, *clean* the node, and move forward:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . # .[.]# . . .
. . # # # . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
After the above actions, a total of `7` bursts of activity had taken place. Of them, `5` bursts of activity caused an infection.
After a total of `70`, the grid looks like this, with the virus carrier facing up:
```
. . . . . # # . .
. . . . # . . # .
. . . # . . . . #
. . # . #[.]. . #
. . # . # . . # .
. . . . . # # . .
. . . . . . . . .
. . . . . . . . .
```
By this time, `41` bursts of activity caused an infection (though most of those nodes have since been cleaned).
After a total of `10000` bursts of activity, `5587` bursts will have caused an infection.
Given your actual map, after `10000` bursts of activity, *how many bursts cause a node to become infected*? (Do not count nodes that begin infected.)
Your puzzle answer was `5261`.
\--- Part Two ---
----------
As you go to remove the virus from the infected nodes, it *evolves* to resist your attempt.
Now, before it infects a clean node, it will *weaken* it to disable your defenses. If it encounters an infected node, it will instead *flag* the node to be cleaned in the future. So:
* *Clean* nodes become *weakened*.
* *Weakened* nodes become *infected*.
* *Infected* nodes become *flagged*.
* *Flagged* nodes become *clean*.
Every node is always in exactly one of the above states.
The virus carrier still functions in a similar way, but now uses the following logic during its bursts of action:
* Decide which way to turn based on the *current node*:
* If it is *clean*, it turns *left*.
* If it is *weakened*, it does *not* turn, and will continue moving in the same direction.
* If it is *infected*, it turns *right*.
* If it is *flagged*, it *reverses* direction, and will go back the way it came.
* Modify the state of the *current node*, as described above.
* The virus carrier moves *forward* one node in the direction it is facing.
Start with the same map (still using `.` for *clean* and `#` for infected) and still with the virus carrier starting in the middle and facing *up*.
Using the same initial state as the previous example, and drawing *weakened* as `W` and *flagged* as `F`, the middle of the infinite grid looks like this, with the virus carrier's position again marked with `[ ]`:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . # . . .
. . . #[.]. . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
This is the same as before, since no initial nodes are *weakened* or *flagged*. The virus carrier is on a clean node, so it still turns left, instead *weakens* the node, and moves left:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . # . . .
. . .[#]W . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
The virus carrier is on an infected node, so it still turns right, instead *flags* the node, and moves up:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . .[.]. # . . .
. . . F W . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
This process repeats three more times, ending on the previously-flagged node and facing right:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . W W . # . . .
. . W[F]W . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
Finding a flagged node, it reverses direction and *cleans* the node:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . W W . # . . .
. .[W]. W . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
The *weakened* node becomes infected, and it continues in the same direction:
```
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . W W . # . . .
.[.]# . W . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
```
Of the first `100` bursts, `26` will result in *infection*. Unfortunately, another feature of this evolved virus is *speed*; of the first `10000000` bursts, `2511944` will result in *infection*.
Given your actual map, after `10000000` bursts of activity, *how many bursts cause a node to become infected*? (Do not count nodes that begin infected.)
Your puzzle answer was `2511927`.
Both parts of this puzzle are complete! They provide two gold stars: \*\*
At this point, all that is left is for you to [admire your Advent calendar](/2017).
If you still want to see it, you can [get your puzzle input](22/input).